Battlefield 2042 was going to have volcanoes, earthquakes and tsunamis, but they were eliminated in their development

BATTLEFIELD 2042 Continue battling to be the game you were looking for at start. The title of Electronic Arts has suffered harsh criticism since its release for having arrived in a state not completely polished and, although a few weeks ago we knew that in Ambitious Peccary, new information confirms it again.

Again, journalist Tom Henderson has revealed new details about the development of the multiplayer war. It is an insider that has had access for months to direct and reliable information of the creation process, and this time it leaves us with another extra revelation: Battlefield 2042 counted on more climatological catastrophes in its initial plans.

Battlefield 2042 - Everything You Need To Know In the summer of 2020, these elements were taught specifically, it is mentioned that, apart from the tornadoes already known in the final version, the game was going to have volcanoes, earthquakes and tsunamis, as well as tornadoes of fire. Henderson comments that a presentation in summer of 2020 taught all these elements, but finally the team had to focus on one of them to correctly structure development times.

As an addition, it is said that the Posting Planes have been completely modified, so what was initially raised for the first months after the premiere is now different. The Shooter continues to update periodically, adding functionalities as well as correcting the errors that are still present.

Therefore, it will be waiting to know what future the franchise holds it, because we could really be facing a revolution, if we attend to the creation of an interconnected universe of the saga aimed at expanding the general experience. We will continue attentive to the novelties that can offer us from EA about it, as well as the new content that Battlefield 2042 is receiving.

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